Who we are?
We believe in building games that are rooted in real human connections, not algorithms. We move with the tide, not the traffic. Toss your phone overboard. Dive in. No AI ever. No compromise.
Founding Team | Background | ||||||||||||
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Anh Duong |
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Casey Campbell | |||||||||||||
Chris Solis | |||||||||||||
Dan Torres | |||||||||||||
Elliot Cook | |||||||||||||
Greg Rodney | |||||||||||||
Jason Shin | |||||||||||||
Jonny Erner | |||||||||||||
Lee Russo | |||||||||||||
Luohan Wei | |||||||||||||
Matthew Rudhall | |||||||||||||
Richard Zapp | |||||||||||||
Tiankuo Zhang | |||||||||||||
Timothy Doyle |
Values
Weird Co’s guiding metric is the enjoyment of the player and collector. Ensuring that our games feel authentic and true-to-form not only to fans of specific IPs but also to gaming & Tabletop fans in general.
Mission
We aim to create games and experiences with substance that provide value that appeals to players at all levels. Be that a fun game to explore a familiar world from a new POV, crunchy game-design that allows for OP, or art suited for collecting.
Team
Our team is comprised of industry veterans with backgrounds from Blizzard, Riot, and WOTC. Each member brings a love for gaming which blends to make expertly crafted experiences made with genuine passion.